AI Insights · Timothy · July 2024
Top 5 Soccer Games Performance in Sweden Q2 2024
Discover the performance of the top 5 soccer games on a unified platform in Sweden during Q2 2024. Insights include trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 soccer games on a unified platform in Sweden showed varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at each app's trends:
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a significant revenue increase, starting at approximately $10K in early April and peaking at around $22K by the end of April. The revenue then fluctuated, reaching nearly $20K by the end of June. Downloads experienced a gradual rise, starting at around 2.2K in early April and peaking at 4.2K in mid-June. Weekly active users also showed an upward trend, beginning at 39.7K and peaking at 43.2K in mid-June.
Top Eleven Be a Soccer Manager by Nordeus had a revenue peak of $17.7K in late April, with a notable dip to $8.4K in mid-May before recovering to $16.6K by the end of June. The app's downloads remained relatively stable, averaging just below 1K weekly, with a peak of 1.2K in late June. Weekly active users hovered around 11K to 12K, showing slight fluctuations throughout the quarter.
eFootball™ 2024 from KONAMI experienced modest revenue, peaking at $3.3K in late April and showing some fluctuations, ending at around $3K in late June. Downloads were relatively low, peaking at 1.1K in early May and maintaining an average of 700-900 weekly. Weekly active users remained stable, ranging between 13K and 15K throughout the quarter.
Online Soccer Manager (OSM) by Gamebasics BV showed a consistent revenue trend, peaking at $2.1K in mid-June. Downloads were steady, with a peak of 750 in mid-June. The weekly active users increased steadily, starting at 10.7K in early April and peaking at 12.2K in mid-June.
Dream League Soccer 2024 from First Touch Games Ltd. experienced a steady revenue trend, peaking at $1.6K in early April and maintaining around $1K towards the end of the quarter. Downloads showed a significant increase, peaking at 1.3K in late June. Weekly active users remained stable, averaging around 12K with slight increases towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive insights.